![]() Later, they adapted the Flash 3D technology 'Away 3D', and the popular Unity 3D game engine. It became clear that the webgame audience never seems to get tired of 3d games with cars and explosions. They created lots of games like Burnin' Rubber, Traffic Slam and Rally Point using Shockwave 3D technology. Over the years the team grew, and so did their portfolio of games and clients. They had to work long hours and do some less-epic non 3d games for clients to make ends meet. Although groundbreaking at the time, they struggled at first, since the world was not yet ready for such awesomeness. An ambitious attempt to bring GTA 3 to the browser. Their first big game together was a thirdperson shooter called ' The Hammer' (made with Virtools). And so they set out to create these kinds of action games themselves, but in a more epic 3D fashion. Creative old-school guys with a love for classic action games that they played on their Commodore Amiga. Xform was founded in 2004 by two guys that met in the 'Hogeschool voor de Kunsten Utrecht' university, which are Pieter Albers and Diederik Groesbeek. ![]()
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